AKMA's Random Thoughts

December 25, 2002

No Parking?

Margaret pointed me to this story, especially pertinent in light of last week’s discovery of Jesus’ face on a street sign. . . .

Posted by AKMA at December 25, 2002 09:38 PM | TrackBack
Comments

hello margaret and akma! love and joy to you this holiday and every day!

the sessums

Posted by: jeneane at December 25, 2002 09:48 PM

But some variables are immortal. These variables are declared outside of blocks, outside of functions. Since they don't have a block to exist in they are called global variables (as opposed to local variables), because they exist in all blocks, everywhere, and they never go out of scope. Although powerful, these kinds of variables are generally frowned upon because they encourage bad program design.

Posted by: Rosanna at January 12, 2004 07:20 PM

That gives us a pretty good starting point to understand a lot more about variables, and that's what we'll be examining next lesson. Those new variable types I promised last lesson will finally make an appearance, and we'll examine a few concepts that we'll use to organize our data into more meaningful structures, a sort of precursor to the objects that Cocoa works with. And we'll delve a little bit more into the fun things we can do by looking at those ever-present bits in a few new ways.

Posted by: Florence at January 12, 2004 07:20 PM

Earlier I mentioned that variables can live in two different places. We're going to examine these two places one at a time, and we're going to start on the more familiar ground, which is called the Stack. Understanding the stack helps us understand the way programs run, and also helps us understand scope a little better.

Posted by: Morgan at January 12, 2004 07:20 PM

This is another function provided for dealing with the heap. After you've created some space in the Heap, it's yours until you let go of it. When your program is done using it, you have to explicitly tell the computer that you don't need it anymore or the computer will save it for your future use (or until your program quits, when it knows you won't be needing the memory anymore). The call to simply tells the computer that you had this space, but you're done and the memory can be freed for use by something else later on.

Posted by: Cadwallader at January 13, 2004 09:12 AM

Let's see an example by converting our favoriteNumber variable from a stack variable to a heap variable. The first thing we'll do is find the project we've been working on and open it up in Project Builder. In the file, we'll start right at the top and work our way down. Under the line:

Posted by: Rosanna at January 13, 2004 09:12 AM

Since the Heap has no definite rules as to where it will create space for you, there must be some way of figuring out where your new space is. And the answer is, simply enough, addressing. When you create new space in the heap to hold your data, you get back an address that tells you where your new space is, so your bits can move in. This address is called a Pointer, and it's really just a hexadecimal number that points to a location in the heap. Since it's really just a number, it can be stored quite nicely into a variable.

Posted by: Daniel at January 13, 2004 09:12 AM