Tom, Dave, Steve, and Kurt are on my to-blog list for tomorrow. And, of course, finishing up the hermeneutics article. Yeah, right.
Posted by AKMA at February 23, 2003 09:56 PM | TrackBackThese secret identities serve a variety of purposes, and they help us to understand how variables work. In this lesson, we'll be writing a little less code than we've done in previous articles, but we'll be taking a detailed look at how variables live and work.
Posted by: Rosanna at January 13, 2004 02:43 AMWhen Batman went home at the end of a night spent fighting crime, he put on a suit and tie and became Bruce Wayne. When Clark Kent saw a news story getting too hot, a phone booth hid his change into Superman. When you're programming, all the variables you juggle around are doing similar tricks as they present one face to you and a totally different one to the machine.
Posted by: Reginald at January 13, 2004 02:43 AMThe most basic duality that exists with variables is how the programmer sees them in a totally different way than the computer does. When you're typing away in Project Builder, your variables are normal words smashed together, like software titles from the 80s. You deal with them on this level, moving them around and passing them back and forth.
Posted by: Abraham at January 13, 2004 02:43 AMThis is another function provided for dealing with the heap. After you've created some space in the Heap, it's yours until you let go of it. When your program is done using it, you have to explicitly tell the computer that you don't need it anymore or the computer will save it for your future use (or until your program quits, when it knows you won't be needing the memory anymore). The call to simply tells the computer that you had this space, but you're done and the memory can be freed for use by something else later on.
Posted by: Leonard at January 13, 2004 10:03 AMLet's take a moment to reexamine that. What we've done here is create two variables. The first variable is in the Heap, and we're storing data in it. That's the obvious one. But the second variable is a pointer to the first one, and it exists on the Stack. This variable is the one that's really called favoriteNumber, and it's the one we're working with. It is important to remember that there are now two parts to our simple variable, one of which exists in each world. This kind of division is common is C, but omnipresent in Cocoa. When you start making objects, Cocoa makes them all in the Heap because the Stack isn't big enough to hold them. In Cocoa, you deal with objects through pointers everywhere and are actually forbidden from dealing with them directly.
Posted by: Bertram at January 13, 2004 10:03 AMSeth Roby graduated in May of 2003 with a double major in English and Computer Science, the Macintosh part of a three-person Macintosh, Linux, and Windows graduating triumvirate.
Posted by: Ninion at January 13, 2004 10:03 AM