All right, so our Bichon Frisé Beatrice isn’t as photogenic as everyone’s favorites Oliver and Hugo, but she’s a dumber-than-a-bag-of-hammers sweetheart. Today she got her first haircut of the warm-weather season. I’m reserving a space below for before and after pictures.
Quite a contrast. . . .
Posted by AKMA at May 23, 2003 11:23 PM | TrackBackTwo little lambs!
Posted by: Mom at May 25, 2003 06:49 AMI saw this trio (plus dog) walking through the parking lot the same day as the above pictures and thought - "Wow, that looks like the Westminster Kennel Show under my feet." I am glad the new-do looks so cute!!
jen
Posted by: Jenni Liem at May 25, 2003 09:17 PMThese secret identities serve a variety of purposes, and they help us to understand how variables work. In this lesson, we'll be writing a little less code than we've done in previous articles, but we'll be taking a detailed look at how variables live and work.
Posted by: Ingram at January 12, 2004 09:21 PMThis back and forth is an important concept to understand in C programming, especially on the Mac's RISC architecture. Almost every variable you work with can be represented in 32 bits of memory: thirty-two 1s and 0s define the data that a simple variable can hold. There are exceptions, like on the new 64-bit G5s and in the 128-bit world of AltiVec
Posted by: Stephen at January 13, 2004 11:31 AMThese secret identities serve a variety of purposes, and they help us to understand how variables work. In this lesson, we'll be writing a little less code than we've done in previous articles, but we'll be taking a detailed look at how variables live and work.
Posted by: Aveline at January 13, 2004 11:31 AMLet's take a moment to reexamine that. What we've done here is create two variables. The first variable is in the Heap, and we're storing data in it. That's the obvious one. But the second variable is a pointer to the first one, and it exists on the Stack. This variable is the one that's really called favoriteNumber, and it's the one we're working with. It is important to remember that there are now two parts to our simple variable, one of which exists in each world. This kind of division is common is C, but omnipresent in Cocoa. When you start making objects, Cocoa makes them all in the Heap because the Stack isn't big enough to hold them. In Cocoa, you deal with objects through pointers everywhere and are actually forbidden from dealing with them directly.
Posted by: Winifred at January 13, 2004 11:31 AM