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November 05, 2006

Dynamite

Mary Hess pointed me to Scott McLeod’s reflections on computer gaming and education (1, 2, 3, 4, 5, 6). The series opens up a vast terrain for reflection and imagination (critical as well as ebulliently enthusiastic), but I affirm without qualification that if the right educators and the right game designers put their heads together, you could generate some explosive change in pedagogy at every level of education.

Posted by AKMA at November 5, 2006 07:45 AM | Threadorati

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